Destiny 2: The Witch Queen - Eris Morn

Had the opportunity to work on Eris Morn for the in game cinematic cutscenes.

My responsibilities where:
- Modifying, upresing and detailing the provided client model.
- Creating all the textures and shaders. Black tears on her face was a placeholder texture that later got replaced by animated FX.

Thanks to Piotr Nowacki for help and feedback as he was leading surfacing on this project.